wesley_gallegos's blog
Understanding Programming
Submitted by wesley_gallegos on Fri, 04/11/2008 - 15:26.Programming has been getting significantly easier for me over the last few weeks. To really get your game to do what you want, you have to understand how the computer thinks and what the code is doing at each "heartbeat". Just by looking at what the directions are and understanding your code at the same time is enough for you to understand. When I first started this class things were really complicated for me. I was asking many questions, which is not a bad thing, but it made me feel like I was not understanding it.
What is your favorite game? And why is it your favorite game?
Submitted by wesley_gallegos on Thu, 02/21/2008 - 16:29.My favorite game is Super Smash Bros. Melee for the Gamecube. It has a lot of characters from the Nintendo franchise. The game is a fighting/action game that features all stars from many series like Super Mario Bros., and The Legend of Zelda. They pit them into an arena where they can fight using various items. Melee is the second installment of a series that made its debut on the Nintendo 64. The third installment is coming soon on the Wii, Super Smash Bros. Brawl, and its going to be even more spectacular.
What is a method? How does a computer use one?
Submitted by wesley_gallegos on Thu, 02/21/2008 - 16:17.A method is kind of like a command. It helps the code of the sprite, in the game world move or do something. For example, the public void act is a method that contains part of the public boolean which is another method. That can a llow the sprite to do an action. So basically a method is a command that is integrated into a code.
So far...
Submitted by wesley_gallegos on Mon, 02/11/2008 - 16:22.So far in this class, we have been using Redhood1 and Greenfoot. We have learned how to make the sprite move diagonally, and changing it's code to let it do that. Changing the code is not very difficult, at first it was however. I didn't even understand how to make the board appear on Greenfoot. But all that has changed because now I can even change its code. All I have trouble is remembering how to do all that, but it comes back eventually. The only frustration that I have is that the codes are very easy to mess up one.
