Students

Game Camp 2008 Example Scenarios

Here are example scenarios for Game Camp 2008 that you may find useful.

Game0:  Not quite a game yet, move the Bee to get the flowers

Game1: An actual game, get the flowers before the time runs out.  Use class variable for numSoFar and numFlowers to determine if you have visited all the Flowers.  Win/lose conveyed to player via System.out.println.

Game2:  Same as game 1 but now the flower vibrate after then have been pollinated.  This is done with the getJumpDistance() and setJumpDistance() methods added to Flower.

Game State Step 1

Create a simple game with one keyboard-controlled sprite and one object to capture.  The win condition is the player must move their sprite into the other object.  When the player hits the other object they win.  Make this game have a splash screen, a win screen, and a lose screen.  The transition between these screens is to be controlled by the world class variable "gameState" and the code to make the transitions should be found in the World's act( ) method.  See game7 for example code.

Assignments

Here is a list of programming assignments.

 

  •   GameState Step1. Goal: to learn how to write the code that drives game state changes.
  • GameState Step2. Goal: to learn how to write the code that drives game state changes.
  • Animation.  Goal: to learn how to support multiple levels with game states.

 

Scenario Examples

Programming Text (2008)

This page has (will have) all the programming chapters attached.  

Book08

The latest version of the book.

 

Here are links to some sample video tutorials.  Note, they are referenced in the

yellow boxes in chapter 1 of the book.  Chapter 1 is attached in .doc format.

Gaming progress

In the baginnig this class was very frustrating which in turn caused it to be a difficult class. But now im starting to get the hang of it. i cattch on a little bit faster. thats all.
P.s. i still don't like computers. :(

Humane Games

Humane Games fit these categories:

Goodbye everyone!

camp was so much fun and i hate to leave everyone!

Model Socially Conscious Videogames

Game Title: A Force More Powerful

Publisher: International Center on Non-Violent Conflict

URL(s): http://www.afmpgame.com/

Further reading: http://www.aforcemorepowerful.org/game/

Programming

Computer Programming   

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