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 <title>P4Games at MLK</title>
 <link>http://www.p4games.org/node/407</link>
 <description>Example games, ideas, and questions for the P4 class at MLK.</description>
 <language>en</language>
<item>
 <title>Game State Step 1</title>
 <link>http://www.p4games.org/node/681</link>
 <description>&lt;p&gt;Create a simple game with one keyboard-controlled sprite and one object to capture.  The win condition is the player must move their sprite into the other object.  When the player hits the other object they win.  Make this game have a splash screen, a win screen, and a lose screen.  The transition between these screens is to be controlled by the world class variable &amp;quot;gameState&amp;quot; and the code to make the transitions should be found in the World&#039;s act( ) method.  See game7 for example code.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/681#comments</comments>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Tue, 01 Jul 2008 07:40:30 -0600</pubDate>
 <dc:creator>leut</dc:creator>
 <guid isPermaLink="false">681 at http://www.p4games.org</guid>
</item>
<item>
 <title>Assignments</title>
 <link>http://www.p4games.org/node/680</link>
 <description>&lt;p&gt;
Here is a list of programming assignments.
&lt;/p&gt;
&lt;p&gt;
 
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt; &lt;a href=&quot;http://www.p4games.org/node/681&quot;&gt;&lt;strong&gt; GameState Step1. &lt;/strong&gt; &lt;/a&gt; Goal: to learn how to write the code that drives game state changes.&lt;/li&gt;
&lt;li&gt; &lt;a href=&quot;http://www.p4games.org/node/681&quot;&gt;&lt;strong&gt; GameState Step2. &lt;/strong&gt; &lt;/a&gt; Goal: to learn how to write the code that drives game state changes.&lt;/li&gt;
&lt;li&gt;Animation.  Goal: to learn how to support multiple levels with game states.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
 
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/680#comments</comments>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Tue, 01 Jul 2008 07:17:39 -0600</pubDate>
 <dc:creator>leut</dc:creator>
 <guid isPermaLink="false">680 at http://www.p4games.org</guid>
</item>
<item>
 <title>Scenario Examples</title>
 <link>http://www.p4games.org/node/641</link>
 <description>&lt;div&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/641&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/641#comments</comments>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <enclosure url="http://www.p4games.org/files/BackForth_1.zip" length="35008" type="application/zip" />
 <pubDate>Thu, 26 Jun 2008 12:50:51 -0600</pubDate>
 <dc:creator>leut</dc:creator>
 <guid isPermaLink="false">641 at http://www.p4games.org</guid>
</item>
<item>
 <title>Programming Text (2008)</title>
 <link>http://www.p4games.org/node/640</link>
 <description>&lt;p&gt;This page has (will have) all the programming chapters attached.  &lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/38&quot; class=&quot;og_links&quot;&gt;Teachers&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/640#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <enclosure url="http://www.p4games.org/files/P4_chapter1_v2_0.doc" length="599552" type="application/msword" />
 <pubDate>Thu, 26 Jun 2008 12:37:20 -0600</pubDate>
 <dc:creator>leut</dc:creator>
 <guid isPermaLink="false">640 at http://www.p4games.org</guid>
</item>
<item>
 <title>Book08</title>
 <link>http://www.p4games.org/node/618</link>
 <description>&lt;p&gt;The latest version of the book.&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Here are links to some sample video tutorials.  Note, they are referenced in the &lt;/p&gt;
&lt;p&gt;yellow boxes in chapter 1 of the book.  Chapter 1 is attached in .doc format.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/618&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/618#comments</comments>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <enclosure url="http://www.p4games.org/files/P4_chapter1_v2.doc" length="599552" type="application/msword" />
 <pubDate>Sun, 04 May 2008 08:49:40 -0600</pubDate>
 <dc:creator>leut</dc:creator>
 <guid isPermaLink="false">618 at http://www.p4games.org</guid>
</item>
<item>
 <title>Four Loops</title>
 <link>http://www.p4games.org/node/615</link>
 <description>&lt;p&gt;I pesonally have very little trouble understanding concepts unless it is to abstract or to math related. But this &quot;four loops&quot; concept is really something crazy when i intially thought about that i had a hard time doing it but once i got it, i was able to get it, i made a line for each letter and then i made coordinates and i got it, four loops is to hard&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/615#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Thu, 24 Apr 2008 10:29:05 -0600</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">615 at http://www.p4games.org</guid>
</item>
<item>
 <title>the for loops</title>
 <link>http://www.p4games.org/node/604</link>
 <description>&lt;p&gt;I really don&#039;t like the for loops because they are confusing. They do help a lot but they are hard to remember and to do. The for loops can be super helpful, but I don&#039;t like them at all. So, yah.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/604#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Thu, 24 Apr 2008 10:21:34 -0600</pubDate>
 <dc:creator>alix_mccrory</dc:creator>
 <guid isPermaLink="false">604 at http://www.p4games.org</guid>
</item>
<item>
 <title>Understanding Programming</title>
 <link>http://www.p4games.org/node/596</link>
 <description>&lt;p&gt;Programming has been getting significantly easier for me over the last few weeks. To really get your game to do what you want, you have to understand how the computer thinks and what the code is doing at each &quot;heartbeat&quot;. Just by looking at what the directions are and understanding your code at the same time is enough for you to understand. When I first started this class things were really complicated for me. I was asking many questions, which is not a bad thing, but it made me feel like I was not understanding it.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/596&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/596#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Fri, 11 Apr 2008 09:26:51 -0600</pubDate>
 <dc:creator>wesley_gallegos</dc:creator>
 <guid isPermaLink="false">596 at http://www.p4games.org</guid>
</item>
<item>
 <title>Understanding The Programing</title>
 <link>http://www.p4games.org/node/593</link>
 <description>&lt;p&gt;I understand the code more and more as we progress into the programing. The thing I really understood is how to make our character move faster. Meaning you do not have to increase the speed of the game itself just the character. All you have to do is double the set locations to make your character move faster. If you want to increase the speeds of the objects you are catching then just increase the speed of the game. All in all i am getting this more and more.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/593#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Fri, 11 Apr 2008 09:21:40 -0600</pubDate>
 <dc:creator>Jeffrey Sanchez</dc:creator>
 <guid isPermaLink="false">593 at http://www.p4games.org</guid>
</item>
<item>
 <title>Programming easier</title>
 <link>http://www.p4games.org/node/591</link>
 <description>&lt;p&gt;The coding is becoming a little bit easier for me become a little easy not alot I still look back on past code to get a little more sense on what to do.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/591#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Fri, 11 Apr 2008 09:18:34 -0600</pubDate>
 <dc:creator>Stefan Keith</dc:creator>
 <guid isPermaLink="false">591 at http://www.p4games.org</guid>
</item>
<item>
 <title>Why Has gaming class gotten easier.</title>
 <link>http://www.p4games.org/node/590</link>
 <description>&lt;p&gt;Gaming class has gotten easier for a lot of reasons, because with a soild record of the codes that i have, i have been able to build for each assignment rather than start anew, I have been blessed to have very little errors per class and God has allowed me the abilite to comprehend most of whats going on to the point where this might very well be my career of choice, So God did it.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/590#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Fri, 11 Apr 2008 09:18:24 -0600</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">590 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Fez by Kokoromi</title>
 <link>http://www.p4games.org/node/581</link>
 <description>&lt;p&gt;
Rotate perspectives in a platformer&lt;/p&gt;
&lt;p&gt;Fez has the look of a standard pixelated platformer, replete with cutesy characters and whimsical worlds. The key difference is that it gets rendered to play as a 3d game. So in a way, Fez is neither 2 dimensions or 3 dimensions, but halfway ... 2.5d !
&lt;/p&gt;
&lt;p&gt;
Author : &lt;a href=&quot;http://www.kokoromi.org/fez&quot; title=&quot;http://www.kokoromi.org/fez&quot;&gt;http://www.kokoromi.org/fez&lt;/a&gt;&lt;br /&gt;
Video : &lt;a href=&quot;http://www.gameculture.com/node/337&quot; title=&quot;http://www.gameculture.com/node/337&quot;&gt;http://www.gameculture.com/node/337&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/fez.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;370&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/581&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/581#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/188">interface</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:26:00 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">581 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Little Big Planet by Media Molecule</title>
 <link>http://www.p4games.org/node/580</link>
 <description>&lt;p&gt;
Play, Create, Design at the same time ! &lt;/p&gt;
&lt;p&gt;Small company, started january 2006 with a good game and went to the doors of Sony, London to present it. now they are the poster game for PS3.In LittleBigPlanet, players control small characters (nicknamed &amp;quot;Sackboy&amp;quot;, owing to their material and appearance), each of which can jump, move, and grab objects. Players can use their abilities to shape and develop the highly manipulable environment to build custom spaces either individually, collaboratively, and/or competitively.&lt;/p&gt;
&lt;p&gt;Author : &lt;a href=&quot;http://www.mediamolecule.com/about.html&quot; title=&quot;http://www.mediamolecule.com/about.html&quot;&gt;http://www.mediamolecule.com/about.html&lt;/a&gt;&lt;br /&gt;
GamePlay : &lt;a href=&quot;http://www.youtube.com/watch?v=nuoOosTdFiY&quot; title=&quot;http://www.youtube.com/watch?v=nuoOosTdFiY&quot;&gt;http://www.youtube.com/watch?v=nuoOosTdFiY&lt;/a&gt;&lt;br /&gt;
Wikipedia : &lt;a href=&quot;http://en.wikipedia.org/wiki/Little_big_planet&quot; title=&quot;http://en.wikipedia.org/wiki/Little_big_planet&quot;&gt;http://en.wikipedia.org/wiki/Little_big_planet&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
&lt;img src=&quot;/files/u11/little.jpg&quot; alt=&quot;&quot; width=&quot;550&quot; height=&quot;430&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/580&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/580#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/191">game design</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:21:29 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">580 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Braid by Jonathan Blow</title>
 <link>http://www.p4games.org/node/579</link>
 <description>&lt;p&gt;
is played by solving physical puzzles in a somewhat standard video game environment like Super Mario Bros. with jumping and enemies. This is made innovative by the player&#039;s ability to reverse time and &amp;quot;rewind&amp;quot; one&#039;s actions, even after dying. Complicated puzzles result from features like objects that don&#039;t rewind with the rest of the universe and &amp;quot;ghosts&amp;quot; of the player&#039;s actions before rewinding.&lt;/p&gt;
&lt;p&gt;Author :     &lt;a href=&quot;http://www.davidhellman.net/blog/the-art-of-braid-part-3&quot; title=&quot;http://www.davidhellman.net/blog/the-art-of-braid-part-3&quot;&gt;http://www.davidhellman.net/blog/the-art-of-braid-part-3&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://braid-game.com/news/&quot; title=&quot;http://braid-game.com/news/&quot;&gt;http://braid-game.com/news/&lt;/a&gt;&lt;br /&gt;
Wikipedia:  &lt;a href=&quot;http://en.wikipedia.org/wiki/Braid_%28video_game%29&quot; title=&quot;http://en.wikipedia.org/wiki/Braid_%28video_game%29&quot;&gt;http://en.wikipedia.org/wiki/Braid_%28video_game%29&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/braid.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;300&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/579&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/579#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:19:38 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">579 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : The misadventures of PB Winterbottom by USC</title>
 <link>http://www.p4games.org/node/578</link>
 <description>&lt;p&gt;
Use Game play iteration to solve puzzles&lt;/p&gt;
&lt;p&gt;University of Southern California - School of Cinematic Arts - Interactive Media Program. Use iteration of game play to help you solve the puzzles.&lt;br /&gt;
Author : &lt;a href=&quot;http://www.winterbottomgame.com&quot; title=&quot;http://www.winterbottomgame.com&quot;&gt;http://www.winterbottomgame.com&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/pb.jpg&quot; alt=&quot;&quot; width=&quot;500&quot; height=&quot;375&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/578#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/184">game play</category>
 <category domain="http://www.p4games.org/taxonomy/term/26">iteration</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:17:03 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">578 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : World of goo by 2dBoy</title>
 <link>http://www.p4games.org/node/577</link>
 <description>&lt;p&gt;
World of Goo is a physics-based computer puzzle game being developed for Wii, Windows, Mac OS X, and Linux by 2D Boy, an independent game developer company formed by former Electronic Arts employees.&lt;/p&gt;
&lt;p&gt;Author : &lt;a href=&quot;http://2dboy.com/games.php&quot; title=&quot;http://2dboy.com/games.php&quot;&gt;http://2dboy.com/games.php&lt;/a&gt;&lt;br /&gt;
Wikipedia : &lt;a href=&quot;http://en.wikipedia.org/wiki/World_of_Goo&quot; title=&quot;http://en.wikipedia.org/wiki/World_of_Goo&quot;&gt;http://en.wikipedia.org/wiki/World_of_Goo&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
&lt;img src=&quot;/files/u11/worldofgoo.jpg&quot; alt=&quot;&quot; width=&quot;450&quot; height=&quot;550&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/577#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/188">interface</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:15:31 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">577 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : Portal by Digipen/Valve</title>
 <link>http://www.p4games.org/node/576</link>
 <description>&lt;p&gt;
FPNS : First Person NON Shooter :)&lt;/p&gt;
&lt;p&gt;Portal is a single-player first-person action/puzzle video game developed by the Valve Corporation. The view is from first person but it is not violent game. The prototype was developed by Digipen, and was presented to Valve. The game was released for Xbox 360 and Microsoft Windows on October 9, 2007, and for the PlayStation 3 on December 11, 2007.  &lt;/p&gt;
&lt;p&gt;Wikipedia : http://en.wikipedia.org/wiki/Portal_(video_game)
&lt;/p&gt;
&lt;p&gt;
Flash version : &lt;a href=&quot;http://portal.wecreatestuff.com/portal.php&quot; title=&quot;http://portal.wecreatestuff.com/portal.php&quot;&gt;http://portal.wecreatestuff.com/portal.php&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/portal.jpg&quot; alt=&quot;&quot; width=&quot;480&quot; height=&quot;360&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/576&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/576#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/184">game play</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:12:00 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">576 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : Every day shooter by Jonhathan Mak</title>
 <link>http://www.p4games.org/node/575</link>
 <description>&lt;p&gt;
Visual and Audio creation through non-violent shooter&lt;/p&gt;
&lt;p&gt;Everyday Shooter is an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.&lt;/p&gt;
&lt;p&gt;Game : &lt;a href=&quot;http://www.everydayshooter.com/&quot; title=&quot;http://www.everydayshooter.com/&quot;&gt;http://www.everydayshooter.com/&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/everydayshooter.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;450&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/575#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <category domain="http://www.p4games.org/taxonomy/term/190">sound</category>
 <pubDate>Sun, 23 Mar 2008 23:11:03 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">575 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : Desktop Tower Defense by Paul Preece</title>
 <link>http://www.p4games.org/node/574</link>
 <description>&lt;p&gt;
Desktop Tower Defense is a Flash-based browser game of the tower defense game genre created by first-time game designer Paul Preece in March of 2007. In the span of a few months, the game had been played over 15.7 million times as of July 2007. The game was among one of Webware 100&#039;s top ten entertainment web applications of 2007.&lt;/p&gt;
&lt;p&gt;Wikipedia : &lt;a href=&quot;http://en.wikipedia.org/wiki/Desktop_Tower_DefenseGame&quot; title=&quot;http://en.wikipedia.org/wiki/Desktop_Tower_DefenseGame&quot;&gt;http://en.wikipedia.org/wiki/Desktop_Tower_DefenseGame&lt;/a&gt; Game : &lt;a href=&quot;http://www.handdrawngames.com/DesktopTD/game.asp&quot; title=&quot;http://www.handdrawngames.com/DesktopTD/game.asp&quot;&gt;http://www.handdrawngames.com/DesktopTD/game.asp&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/dtd.png&quot; alt=&quot;&quot; width=&quot;525&quot; height=&quot;375&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/574#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/189">addictive</category>
 <category domain="http://www.p4games.org/taxonomy/term/188">interface</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:09:11 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">574 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Triachnid by Florian Himsl and Edmund McMillen</title>
 <link>http://www.p4games.org/node/573</link>
 <description>&lt;p&gt;
Unique interface, Move the legs of a three leg spider independently.&lt;/p&gt;
&lt;p&gt;Trianchnid is an action game where you have to control each leg of a three legged creature. Tough to learn but really fun after you get the feel of moving the legs.&lt;/p&gt;
&lt;p&gt;Author : &lt;a href=&quot;http://www.triachnid.com/&quot; title=&quot;http://www.triachnid.com/&quot;&gt;http://www.triachnid.com/&lt;/a&gt;&lt;br /&gt;
Video : &lt;a href=&quot;http://kotaku.com/348998/hot-flashes-tri+achnid&quot; title=&quot;http://kotaku.com/348998/hot-flashes-tri+achnid&quot;&gt;http://kotaku.com/348998/hot-flashes-tri+achnid&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
&lt;img src=&quot;/files/u11/triachnid.png&quot; alt=&quot;&quot; width=&quot;500&quot; height=&quot;350&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/573#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/188">interface</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 23:05:25 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">573 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : Flow by Jenova Chen and Nicholas Clark</title>
 <link>http://www.p4games.org/node/572</link>
 <description>&lt;p&gt;
Use evolution ideas and a simple mouse interface&lt;/p&gt;
&lt;p&gt;The game involves the player guiding a tiny, aquatic worm-like microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances.&lt;/p&gt;
&lt;p&gt;Wikipedia : &lt;a href=&quot;http://en.wikipedia.org/wiki/FlOw&quot; title=&quot;http://en.wikipedia.org/wiki/FlOw&quot;&gt;http://en.wikipedia.org/wiki/FlOw&lt;/a&gt;&lt;br /&gt;
Author : &lt;a href=&quot;http://thegamecompany.com&quot; title=&quot;http://thegamecompany.com&quot;&gt;http://thegamecompany.com&lt;/a&gt;&lt;br /&gt;
Game : &lt;a href=&quot;http://intihuatani.usc.edu/cloud/flowing/&quot; title=&quot;http://intihuatani.usc.edu/cloud/flowing/&quot;&gt;http://intihuatani.usc.edu/cloud/flowing/&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/flow.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;360&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/572#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Sun, 23 Mar 2008 23:01:56 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">572 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Games : Schizoid by Torpex Games</title>
 <link>http://www.p4games.org/node/571</link>
 <description>&lt;p&gt;Use team work skills to protect each other&lt;/p&gt;
&lt;p&gt;Schizoid is an action game that foucuses on team work. Players must co-operate to protect each other from enemies of different color. The title is being developed by Torpex Games scheduled to launch on Xbox Live Arcade in the first quarter of 2008.&lt;/p&gt;
&lt;p&gt;Author : &lt;a href=&quot;http://www.torpexgames.com&quot; title=&quot;http://www.torpexgames.com&quot;&gt;http://www.torpexgames.com&lt;/a&gt;&lt;br /&gt;
&lt;img src=&quot;/files/u11/schizoid.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;320&quot; /&gt;&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/571#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/184">game play</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 22:57:14 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">571 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Echo chrome by Sony Japan</title>
 <link>http://www.p4games.org/node/570</link>
 <description>&lt;p&gt;
Use Perspective to walk through Escher’s 3d World&lt;/p&gt;
&lt;p&gt;Echo Chrome is a graphically simple puzzle game developed for the Sony PSP, with game play involving rotating a world occupied MC Escher’s impossible constructions to be traversed by a mannequin figure.&lt;/p&gt;
&lt;p&gt;Review : &lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/psp/puzzle/echochrome/news.html?sid=6186366&quot; title=&quot;http://www.gamespot.com/psp/puzzle/echochrome/news.html?sid=6186366&quot;&gt;http://www.gamespot.com/psp/puzzle/echochrome/news.html?sid=6186366&lt;/a&gt;&lt;br /&gt;
Game Play Video: &lt;a href=&quot;http://www.findinternettv.com/Video,item,130016457.aspx&quot; title=&quot;http://www.findinternettv.com/Video,item,130016457.aspx&quot;&gt;http://www.findinternettv.com/Video,item,130016457.aspx&lt;/a&gt;&lt;br /&gt;
Escher Pieces : &lt;br /&gt;
&lt;a href=&quot;http://trese.cs.utwente.nl/taosad/escher.htm&quot; title=&quot;http://trese.cs.utwente.nl/taosad/escher.htm&quot;&gt;http://trese.cs.utwente.nl/taosad/escher.htm&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/echochrome.jpg&quot; alt=&quot;&quot; width=&quot;300&quot; height=&quot;400&quot; /&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/570&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/570#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/188">interface</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 22:55:30 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">570 at http://www.p4games.org</guid>
</item>
<item>
 <title>Role Model Game : Crayon Physics by Petri Purho</title>
 <link>http://www.p4games.org/node/569</link>
 <description>&lt;p&gt;
Crayon Physics is a freeware puzzle game designed released on 2007. Its object is to guide a ball to a goal point marked by a star.The original game was developed in the span of less than a week using resources freely available under the Creative Commons license. A level editor was released on June 30. &lt;/p&gt;
&lt;p&gt;Wikipedia     : &lt;a href=&quot;http://en.wikipedia.org/wiki/Crayon_Physics&quot; title=&quot;http://en.wikipedia.org/wiki/Crayon_Physics&quot;&gt;http://en.wikipedia.org/wiki/Crayon_Physics&lt;/a&gt;&lt;br /&gt;
Author site     : &lt;a href=&quot;http://www.kloonigames.com/crayon/&quot; title=&quot;http://www.kloonigames.com/crayon/&quot;&gt;http://www.kloonigames.com/crayon/&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src=&quot;/files/u11/crayon.jpg&quot; alt=&quot;&quot; width=&quot;600&quot; height=&quot;400&quot; /&gt;
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/187">art</category>
 <category domain="http://www.p4games.org/taxonomy/term/120">physics</category>
 <category domain="http://www.p4games.org/taxonomy/term/186">role model game</category>
 <pubDate>Sun, 23 Mar 2008 22:53:12 -0600</pubDate>
 <dc:creator>carloslara</dc:creator>
 <guid isPermaLink="false">569 at http://www.p4games.org</guid>
</item>
<item>
 <title>My Needs For my game</title>
 <link>http://www.p4games.org/node/551</link>
 <description>&lt;p&gt;My game is a lot like a modernized version of Galaxian on stellax, it has the exact same motions, I will use all the codes i have used so far in order to make my game, i will need to know how to my motions personlized and more specific.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/551#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Fri, 07 Mar 2008 09:23:24 -0700</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">551 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is your favorite game ? and why is it your favorite game ?</title>
 <link>http://www.p4games.org/node/522</link>
 <description>&lt;p&gt;My favorite game is COD4 that stands for Call Of Duty 4 Modern warfare the reason why it is my favorite game is because you can create your own weapon class with perks/power ups and the most important the knife button the knife can save your life when your being chased or if your near an enemy doesn&#039;t see you that&#039;s why COD4 is my favorite&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/522#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/158">COD4</category>
 <pubDate>Thu, 21 Feb 2008 09:37:11 -0700</pubDate>
 <dc:creator>Stefan Keith</dc:creator>
 <guid isPermaLink="false">522 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is your favorite game? And why is it your favorite game?</title>
 <link>http://www.p4games.org/node/517</link>
 <description>&lt;p&gt;My favorite game is Super Smash Bros. Melee for the Gamecube. It has a lot of characters from the Nintendo franchise. The game is a fighting/action game that features all stars from many series like Super Mario Bros., and The Legend of Zelda. They pit them into an arena where they can fight using various items. Melee is the second installment of a series that made its debut on the Nintendo 64. The third installment is coming soon on the Wii, Super Smash Bros. Brawl, and its going to be even more spectacular.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/517&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/517#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/157">favorite</category>
 <category domain="http://www.p4games.org/taxonomy/term/118">game</category>
 <category domain="http://www.p4games.org/taxonomy/term/156">Super Smash Bros.</category>
 <category domain="http://www.p4games.org/taxonomy/term/56">wii</category>
 <pubDate>Thu, 21 Feb 2008 09:29:56 -0700</pubDate>
 <dc:creator>wesley_gallegos</dc:creator>
 <guid isPermaLink="false">517 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is your favorite game? And why is it your favorite game? </title>
 <link>http://www.p4games.org/node/513</link>
 <description>&lt;p&gt;My favorite game is... Mario Bros. for the Nintendo 64. I like that game because it is an original and the game is fun to play. &lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/513#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Thu, 21 Feb 2008 09:27:17 -0700</pubDate>
 <dc:creator>alix_mccrory</dc:creator>
 <guid isPermaLink="false">513 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is a method? How does a computer use one?</title>
 <link>http://www.p4games.org/node/507</link>
 <description>&lt;p&gt;A method is a function. Method&#039;s are like...the act or public boolean method&#039;s. A method is called on every heart beat of the game. During this heart beat, the method will tell the character what to do and how to act during this heart beat.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/507#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Thu, 21 Feb 2008 09:20:32 -0700</pubDate>
 <dc:creator>alix_mccrory</dc:creator>
 <guid isPermaLink="false">507 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is a method ? how does a computer use one ?</title>
 <link>http://www.p4games.org/node/505</link>
 <description>&lt;p&gt;A method is where you tell the computer what to do this tells the icon or chracter what actions to and which way to move &lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/505#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/152">method</category>
 <pubDate>Thu, 21 Feb 2008 09:20:13 -0700</pubDate>
 <dc:creator>Stefan Keith</dc:creator>
 <guid isPermaLink="false">505 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is a method ? how does a computer use one ?</title>
 <link>http://www.p4games.org/node/504</link>
 <description>&lt;p&gt;A method is where you tell the computer what to do this tells the icon or chracter what actions to and which way to move &lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/504#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/152">method</category>
 <pubDate>Thu, 21 Feb 2008 09:20:11 -0700</pubDate>
 <dc:creator>Stefan Keith</dc:creator>
 <guid isPermaLink="false">504 at http://www.p4games.org</guid>
</item>
<item>
 <title>What is a method? How does a computer use one?</title>
 <link>http://www.p4games.org/node/500</link>
 <description>&lt;p&gt;A method is kind of like a command. It helps the code of the sprite, in the game world move or do something. For example, the public void act is a method that contains part of the public boolean which is another method. That can a llow the sprite to do an action. So basically a method is a command that is integrated into a code.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/500#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/155">act method</category>
 <category domain="http://www.p4games.org/taxonomy/term/153">computer</category>
 <category domain="http://www.p4games.org/taxonomy/term/152">method</category>
 <category domain="http://www.p4games.org/taxonomy/term/154">public boolean</category>
 <pubDate>Thu, 21 Feb 2008 09:17:33 -0700</pubDate>
 <dc:creator>wesley_gallegos</dc:creator>
 <guid isPermaLink="false">500 at http://www.p4games.org</guid>
</item>
<item>
 <title>My favorite game</title>
 <link>http://www.p4games.org/node/495</link>
 <description>&lt;p&gt;My favorite game really is depends on the mood, like for instance there are times where i just got to play madden, I like that game because i like football, and since i have a dude in hall of fame mode that is unstoppable the game is fun, other times i need to play a rpg or an mmorpg, games where you have characters and a storyline and they get stronger as the story progresses and there are bosses, like final fanatsy, i like these games a lot because they are challenging and addicting and very interesting.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/495&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/495#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/151">cool</category>
 <pubDate>Thu, 21 Feb 2008 09:13:51 -0700</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">495 at http://www.p4games.org</guid>
</item>
<item>
 <title>My favorite game</title>
 <link>http://www.p4games.org/node/494</link>
 <description>&lt;p&gt;My favorite game really is depends on the mood, like for instance there are times where i just got to play madden, I like that game because i like football, and since i have a dude in hall of fame mode that is unstoppable the game is fun, other times i need to play a rpg or an mmorpg, games where you have characters and a storyline and they get stronger as the story progresses and there are bosses, like final fanatsy, i like these games a lot because they are challenging and addicting and very interesting.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/494&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/494#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/151">cool</category>
 <pubDate>Thu, 21 Feb 2008 09:13:49 -0700</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">494 at http://www.p4games.org</guid>
</item>
<item>
 <title>My favorite game</title>
 <link>http://www.p4games.org/node/493</link>
 <description>&lt;p&gt;My favorite game really is depends on the mood, like for instance there are times where i just got to play madden, I like that game because i like football, and since i have a dude in hall of fame mode that is unstoppable the game is fun, other times i need to play a rpg or an mmorpg, games where you have characters and a storyline and they get stronger as the story progresses and there are bosses, like final fanatsy, i like these games a lot because they are challenging and addicting and very interesting.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/493&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/493#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/151">cool</category>
 <pubDate>Thu, 21 Feb 2008 09:13:47 -0700</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">493 at http://www.p4games.org</guid>
</item>
<item>
 <title>Code Writing</title>
 <link>http://www.p4games.org/node/489</link>
 <description>&lt;p&gt;In my programing class we have just started so we are just covering the basics of writing code. This is not my first exposure to code writing sense I have been in webpage design, computer building, movie making, music editing and mixing, DVD and CD making and finalizing. But I like this class because it is very specialized. I mean GAME DESIGN!!&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/489&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/489#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/94">Hard</category>
 <category domain="http://www.p4games.org/taxonomy/term/150">sort of?</category>
 <pubDate>Mon, 11 Feb 2008 09:31:44 -0700</pubDate>
 <dc:creator>Johnathanjames</dc:creator>
 <guid isPermaLink="false">489 at http://www.p4games.org</guid>
</item>
<item>
 <title>So far...</title>
 <link>http://www.p4games.org/node/481</link>
 <description>&lt;p&gt;So far in this class, we have been using Redhood1 and Greenfoot. We have learned how to make the sprite move diagonally, and changing it&#039;s code to let it do that. Changing the code is not very difficult, at first it was however. I didn&#039;t even understand how to make the board appear on Greenfoot. But all that has changed because now I can even change its code. All I have trouble is remembering how to do all that, but it comes back eventually. The only frustration that I have is that the codes are very easy to mess up one.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/481&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/481#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/146">frustrations</category>
 <category domain="http://www.p4games.org/taxonomy/term/147">likes</category>
 <pubDate>Mon, 11 Feb 2008 09:22:37 -0700</pubDate>
 <dc:creator>wesley_gallegos</dc:creator>
 <guid isPermaLink="false">481 at http://www.p4games.org</guid>
</item>
<item>
 <title>More on Humane Games, Timer Exercise, Text Example</title>
 <link>http://www.p4games.org/node/415</link>
 <description>&lt;p&gt;
Here are a few things I&#039;d like to go over in class today:
&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Talk about Humane Games; Show a few more game examples (Drew&#039;s game, Eximont&#039;s game)&lt;/li&gt;
&lt;li&gt;Show updated &lt;a href=&quot;/node/371&quot;&gt;Humane Games post&lt;/a&gt; &amp;amp; &lt;a href=&quot;http://www.du.edu/newsroom/releases/media/2007-08-01-gamecamp.html&quot;&gt;DU Gamecamp video&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;Show &lt;a href=&quot;http://www.greenfoot.org&quot;&gt;Greenfoot.org&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;Show timer example &lt;/li&gt;
&lt;li&gt;Talk about displaying text
	&lt;/li&gt;
&lt;/ol&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/415#comments</comments>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/99">games</category>
 <category domain="http://www.p4games.org/taxonomy/term/116">humane</category>
 <category domain="http://www.p4games.org/taxonomy/term/114">text</category>
 <category domain="http://www.p4games.org/taxonomy/term/115">timer</category>
 <enclosure url="http://www.p4games.org/files/logicGame.zip" length="56546" type="application/zip" />
 <pubDate>Fri, 09 Nov 2007 04:52:30 -0700</pubDate>
 <dc:creator>JoshFishburn</dc:creator>
 <guid isPermaLink="false">415 at http://www.p4games.org</guid>
</item>
<item>
 <title>Humane Games</title>
 <link>http://www.p4games.org/node/371</link>
 <description>&lt;p&gt;
Humane Games fit these categories:
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.p4games.org/node/371&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.p4games.org/node/371#comments</comments>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <category domain="http://www.p4games.org/taxonomy/term/93">humane games socially conscious presentation</category>
 <pubDate>Fri, 02 Nov 2007 08:28:44 -0600</pubDate>
 <dc:creator>JoshFishburn</dc:creator>
 <guid isPermaLink="false">371 at http://www.p4games.org</guid>
</item>
<item>
 <title>Burger Boy</title>
 <link>http://www.p4games.org/burgerBoy</link>
 <description>&lt;p&gt;&lt;center&gt;&lt;iframe src=&quot;http://www.p4games.org/games/burgerBoy/burgerBoy.html&quot; style=&quot;width: 640px; height: 780px; text-align: center;&quot; name=&quot;internal&quot;&gt;&lt;br /&gt;
&lt;/iframe&gt;&lt;/center&gt;&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/38&quot; class=&quot;og_links&quot;&gt;Teachers&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <enclosure url="http://www.p4games.org/files/Burger Boy.zip" length="776990" type="application/zip" />
 <pubDate>Mon, 22 Oct 2007 08:14:59 -0600</pubDate>
 <dc:creator>JoshFishburn</dc:creator>
 <guid isPermaLink="false">366 at http://www.p4games.org</guid>
</item>
<item>
 <title>Baby Pax</title>
 <link>http://www.p4games.org/babyPax</link>
 <description>&lt;p&gt;&lt;center&gt;&lt;iframe src=&quot;http://www.p4games.org/games/babyPax/BabyPax1.4.html&quot; style=&quot;width: 720px; height: 700px; text-align: center;&quot; name=&quot;internal&quot;&gt;&lt;br /&gt;
&lt;/iframe&gt;&lt;/center&gt;&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <enclosure url="http://www.p4games.org/files/BabyPax1.4.zip" length="489527" type="application/zip" />
 <pubDate>Mon, 22 Oct 2007 08:12:03 -0600</pubDate>
 <dc:creator>JoshFishburn</dc:creator>
 <guid isPermaLink="false">365 at http://www.p4games.org</guid>
</item>
<item>
 <title>Programming</title>
 <link>http://www.p4games.org/node/15</link>
 <description>&lt;p&gt;Computer Programming   &lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/407&quot; class=&quot;og_links&quot;&gt;P4Games at MLK&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.p4games.org/node/15#comments</comments>
 <group domain="http://www.p4games.org/node/38">Teachers</group>
 <group domain="http://www.p4games.org/node/309">Students</group>
 <group domain="http://www.p4games.org/node/84">Researchers</group>
 <group domain="http://www.p4games.org/node/280">P4Games at Montbello</group>
 <group domain="http://www.p4games.org/node/407">P4Games at MLK</group>
 <pubDate>Wed, 13 Jun 2007 10:41:06 -0600</pubDate>
 <dc:creator>Debra Austin</dc:creator>
 <guid isPermaLink="false">15 at http://www.p4games.org</guid>
</item>
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