complexity
Creator of Mario on "design" and "idea"
Submitted by Rafael Fajardo on Mon, 11/05/2007 - 22:43.This was contributed to my by Devin Monnens. It's a link to an interview with the head of Nintendo, Iwata-san, where he discusses Miyamoto-san's definitions of "idea" and goals for "design". I'll include a snippet, but it's worth chasing the link. Shigeru Miyamoto created Donkey Kong, all of the Super Mario Titles, and all of the Legend of Zelda titles for Nintendo. Miyamoto-san has made some of the most important and the most fun videogames in history. When he speaks, game designers listen:
