scratch
TGI 2009, Day 9 - Scratch Examples
Submitted by JoshFishburn on Thu, 06/25/2009 - 1:34pm- Basic Depth Example
- Basic Depth Example with added scaling variable
- Donut Hunt (More complex Simpson's-Themed depth example)
- No Touchy! (Showing the use of colors for collision on multiple sprites of the same color)
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TGI 2009 Programming Notes & Examples
Submitted by JoshFishburn on Wed, 06/24/2009 - 3:31pmClick on this link for Scott's notes on programming from TGI 2009.
TGI 2009, Day 8 - Scratch Examples
Submitted by JoshFishburn on Wed, 06/24/2009 - 11:39am- Timer
- Pursuit Behavior
- Walk Cycle
- Color
- Example using pen to draw, trap sprites
- Scratch Website - scratch.mit.edu
Our Tools
Submitted by JoshFishburn on Mon, 06/22/2009 - 12:39amWe make regular use of the following tools and/or software in our curriculum:
4/13 - Using Broadcast to control game states
Submitted by JoshFishburn on Mon, 04/13/2009 - 8:34amUse the following blocks, under "Control" to control how your game starts, ends, and changes:
- "broadcast" (create new message by clicking on the arrow)
- "when I receive" (choose which message by clicking on the arrow)
Use these to: