definitions

TGI 2009, Day 2

  1. Playtesting of Game #1: 45 Minutes
    1. Observe how the players interpret the instructions.
    2. Begin to participate as a reflective player (talk about why it's fun, why it's boring, etc.).
    3. Begin to develop a culture of helpful critique (how can I make it better?) for improving each other's games.
    4. Iteration Strategies (now, actually make it better).
  2. Introduce a productive definition of games and some vocabulary: 20 Minutes
    1. Introduce the experiential nature of games.
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